A great way of understanding this shot is by observing different professional tennis players who are good at different things. I find that you can learn tennis pretty fast by visualization. For example, Novak Djokovic, currently ranked as the number one tennis player in the world is famous for his flat forehand and backhand. Caroline Wozniacki, currently ranked as the best female tennis player is admired worldwide for her two-handed backhand. Observe such players and practice as much as you can so that you can play tennis to the best of your abilities!
Any court surface may be used indoors. Hard courts are most common indoors, as they are made with the most versatile materials and surface finishes. Clay courts are installed indoors with underground watering systems, and used mostly for Davis Cup matches. The conclusion of the Wimbledon Championships, in 2012, was played on the lawn of Centre Court under the closed roof and artificial lights. The Halle Open has also seen a number of matches played on its grass court in the Gerry Weber Stadion with the roof closed. Carpet surfaces have been used both on the ATP World Tour and World Championship Tennis circuit, though no events currently use them. Historically, other surfaces have been used indoors such as hardwood at the defunct World Covered Court Championships and London Indoor Professional Championships. Currently, the ATP World Tour Finals event is the most important indoor tennis tournament.
From a poor defensive position on the baseline, the lob can be used as either an offensive or defensive weapon, hitting the ball high and deep into the opponent's court to either enable the lobber to get into better defensive position or to win the point outright by hitting it over the opponent's head. If the lob is not hit deeply enough into the other court, however, an opponent near the net may then hit an overhead smash, a hard, serve-like shot, to try to end the point.
A break point occurs if the receiver, not the server, has a chance to win the game with the next point. Break points are of particular importance because serving is generally considered advantageous, with servers being expected to win games in which they are serving. A receiver who has one (score of 30–40 or advantage), two (score of 15–40) or three (score of love-40) consecutive chances to win the game has break point, double break point or triple break point, respectively. If the receiver does, in fact, win their break point, the game is awarded to the receiver, and the receiver is said to have converted their break point. If the receiver fails to win their break point it is called a failure to convert. Winning break points, and thus the game, is also referred to as breaking serve, as the receiver has disrupted, or broken the natural advantage of the server. If in the following game the previous server also wins a break point it is referred to as breaking back. Except where tie-breaks apply, at least one break of serve is required to win a set.
We also slide the non-dominant hand from the throat down to the handle while we’re changing the grip. This somewhat complex move has to be practiced for a while so that it becomes quick and eventually completely subconscious. From there, we again let the racquet drop and fall behind us. Then we pull it through the familiar contact point and follow-through stages that we already mastered.
The players (or teams) start on opposite sides of the net. One player is designated the server, and the opposing player is the receiver. The choice to be server or receiver in the first game and the choice of ends is decided by a coin toss before the warm-up starts. Service alternates game by game between the two players (or teams). For each point, the server starts behind the baseline, between the center mark and the sideline. The receiver may start anywhere on their side of the net. When the receiver is ready, the server will serve, although the receiver must play to the pace of the server.
The set is won by the first player (or team) to have won at least six games and at least two games more than his or her opponent. Traditionally, sets would be played until both these criteria had been met, with no maximum number of games. To shorten matches, James Van Alen created a tie-breaker system, which was widely introduced in the early 1970s. If the score reaches 6–5 (or 5–6), one further game is played. If the leading player wins this game, the set is won 7–5 (or 5–7). If the trailing player wins the game, the score is tied at 6–6 and a special tiebreaker game is played. The winner of the tiebreak wins the set by a score of 7–6 (or 6–7).
When both sides have won the same number of points then: when each side has won one, or two, points, the score is described as "15-all" and "30-all" (or "15-up" and "30-up"), respectively. However, if each player has won three points, the score is called as "deuce", not "40–all". From that point on in the game, whenever the score is tied, it is described as "deuce", regardless of how many points have been played.
^ Lorde (2013). Lyrical Influences (VEVO LIFT): Brought to You By McDonald's (video). VEVO/YouTube. Event occurs at 2:25. Retrieved 22 November 2013. When I wrote "Tennis Court", I was looking at a lot of photography by this guy called Gregory Crewdson who, um, makes these huge, super intricate, really beautiful photographs. They kind of just, like, depict human life, and there is this an emptiness to them and there is a suburbia to them which I find really compelling. And so I was definitely thinking of that visually.
In most professional play and some amateur competition, there is an officiating head judge or chair umpire (usually referred to as the umpire), who sits in a raised chair to one side of the court. The umpire has absolute authority to make factual determinations. The umpire may be assisted by line judges, who determine whether the ball has landed within the required part of the court and who also call foot faults. There also may be a net judge who determines whether the ball has touched the net during service. The umpire has the right to overrule a line judge or a net judge if the umpire is sure that a clear mistake has been made.
Position yourself in a baseline corner. The game starts with both players on the baseline. The server chooses a corner of the baseline to serve from, and the other player positions themselves on the opposite back corner. So if you serve from the right corner of your side of the court, your opponent will stand in the far left corner from your point of view.
Historians believe that the game's ancient origin lay in 12th century northern France, where a ball was struck with the palm of the hand. Louis X of France was a keen player of jeu de paume ("game of the palm"), which evolved into real tennis, and became notable as the first person to construct indoor tennis courts in the modern style. Louis was unhappy with playing tennis outdoors and accordingly had indoor, enclosed courts made in Paris "around the end of the 13th century". In due course this design spread across royal palaces all over Europe. In June 1316 at Vincennes, Val-de-Marne and following a particularly exhausting game, Louis drank a large quantity of cooled wine and subsequently died of either pneumonia or pleurisy, although there was also suspicion of poisoning. Because of the contemporary accounts of his death, Louis X is history's first tennis player known by name. Another of the early enthusiasts of the game was King Charles V of France, who had a court set up at the Louvre Palace.