Tennis is a great social sport and you can really learn a lot from playing with a partner. Find someone you can play weekly rounds with. Practice with one person gently tossing 25 to 40 balls over the net while the other returns them, then switch. You can also practice hitting the ball back and forth like you would in a game, or try playing a game.
The rules of modern tennis have changed little since the 1890s. Two exceptions are that from 1908 to 1961 the server had to keep one foot on the ground at all times, and the adoption of the tiebreak in the 1970s. A recent addition to professional tennis has been the adoption of electronic review technology coupled with a point-challenge system, which allows a player to contest the line call of a point, a system known as Hawk-Eye.
In most professional play and some amateur competition, there is an officiating head judge or chair umpire (usually referred to as the umpire), who sits in a raised chair to one side of the court. The umpire has absolute authority to make factual determinations. The umpire may be assisted by line judges, who determine whether the ball has landed within the required part of the court and who also call foot faults. There also may be a net judge who determines whether the ball has touched the net during service. The umpire has the right to overrule a line judge or a net judge if the umpire is sure that a clear mistake has been made.[59]
The modern tennis court owes its design to Major Walter Clopton Wingfield. In 1873, Wingfield patented a court much the same as the current one for his stické tennis (sphairistike). This template was modified in 1875 to the court design that exists today, with markings similar to Wingfield's version, but with the hourglass shape of his court changed to a rectangle.[50]
Tennis is a racket sport that can be played individually against a single opponent (singles) or between two teams of two players each (doubles). Each player uses a tennis racket that is strung with cord to strike a hollow rubber ball covered with felt over or around a net and into the opponent's court. The object of the game is to maneuver the ball in such a way that the opponent is not able to play a valid return. The player who is unable to return the ball will not gain a point, while the opposite player will.